Wednesday, January 26, 2011

Reading #5: Team 10

Sometimes when I'm reading the articles for class I like to pretend that the information I'm reading is related to something else.  For example, Team 10 reminds me of the rebellious teenage offspring of the tightly-wound parent that was the CIAM.  The loose grouping of architects seemed to stick their middle finger to the air and say, "I'll never do what my father did!" and try to rid the world of crimes against architecture and urbanism.  On that note, I also liked to think of the members of Team 10 as a league of superheroes.  But anyway.

The biggest flaw of Team 10 was that the core group seemed to forget that there's no "I" in "team" and by maintaining their own outspoken philosophies about architecture and urbanism, they contributed to their own dissolution.  Each member, for the most part, believed in the philosophy that architecture can be built on society's own natural drive, the relationships between people, their "habitats", and their communities, but they faced many disputes and heated discussions that likely ultimately hindered their ability to apply the philosophy that was their common ground. Idealism always seems to have a way of bringing out the worst in people.

Architects seem to run into trouble when they start trying to analyze people.  The Modernists' ideals were based on the idea of industry and mass production, essentially reducing people to no more than Consumer #3275 or Inhabitant #8014.  It kind of worked for Corbu's Unite' d'Habitation, but failed spectacularly in Pruitt Igoe.  Team 10 was focused on getting to the root of people's behaviors and patterns, sort of looking at the underlying motivations for people as a society while simultaneously emphasizing individuality.  It's hard for an architect or a designer to accommodate the different levels of a person's identity - as anonymous part of a population, or as Susie Smith the accountant from Lincoln, Nebraska who one day dreams of owning a condo in Fiji.  And while we all like to think of ourselves as unique beautiful snowflakes, looking at us as a crowd one can see that we move in similar and predictable ways.  So then why shouldn't our "habitats" be similar and predictable?  Also, in our quest to be at the forefront of technology or individuality, we disconnect ourselves from our population and our environment, isolating ourselves and making our internal world the only thing we see, not the sameness or different-ness of our habitats, so then does it matter if we have cookie-cutter urban centers?

Wednesday, January 19, 2011

Organic forms of a lofted forest home

Reading #4: Structuralism and Its Applications

The failing of the modernist movement was that it envisioned an idealistic world and social construct and sought to force people into the confines of the modern utopia.  The Modernists saw the problems with urban sprawl and believed they could fix them with a sterile, highly formulaic architectural solution.  The Modernist solution only worked formally in personal houses or commercial buildings, but Modernist housing complexes like Pruitt Igoe simply didn't work - the problems with urban sprawl had everything to do with the human condition and their natural tendencies, not because of flawed buildings or neglectful urban planning. 

The intention of the structuralist philosophy was to combat the overturning of social constructs, instead examining social constructs, typology and semiotics and applying them to architectural form and organization. Then the post-structuralists came along and decided that objective or intended interpretations of elements were secondary to whatever the interpreter felt in relation to his or her own feelings.  Post-modernism rejects the notion of bi-polar constructs like such as black/white, male/female etc.  The post-modernists revived the symbolic and ornamental aspects of architecture.

I strongly disagree with Venturi's statement that "less is bore."  I think ornament for the sake of ornament is overkill.  A lot can be said with the eloquence of clean lines, pure forms, and basic surfaces.  Simple isn't necessarily "simplistic." Take Mies van der Rohe's Barcelona Pavilion. It utilizes pure geometry and clean lines, but the luxe materials and the intricate intersection of elements are enough ornament to make the structure compelling. Then take Post-modernism.  It seems to be almost a universal sentiment among architecture professors (at least at Tech) that post-modern architecture is ugly (to keep it PG).  So maybe the post-modernists and post-structuralists had the right idea in not trying to force people into paradigms, but the modernist architects had a more forward-thinking concept of design.

Bonus Blog 1: Michel Rojkind

Yesterday's lecturer was a man of bombastic personality and inspiring vivacity.  My favorite projects discussed were the apartment for the ballerina consisting of folded, twisted planes and the multipurpose tower with "communities" designated by different metaphysical and/or natural elements.  The ballerina apartment is an embodiment of the undulation, the contortion, and the twisting nature of dancing.  The multipurpose tower, despite its forty storeys, subverts the notion of the monolithic high rise by separating the floors into groups of elemental themes.  I also liked the L'oreal/Nestle' labs and the project with the orange facade, internal gardens and theoretical iguanas.

I think Vitruvius would be proud of Rojkind because of his well-rounded capabilities.  He could have been a rock star, yet he insisted on going to school and proving himself as an architect even when his professors told him to quit wasting their time and go be a drummer.  What is particularly impressive that having studied architecture while being a drummer and being discouraged, he went on to build an independent firm that has been recognized by Architectural Record as a top ten Design Vanguard firm.  Additional testament to his well-roundededness is his team project redesigning the soccer ball. 

His presentation was by far one of the best I've seen in the lecture series since my first year. I liked his reiteration of the fact that "the time for being passive is over" (which earned a slow clap from someone in the audience).  This is key in today's design world:  design must move forward in an active and deliberate way; though sometimes fortuitous epiphanies happen, but by and large a designer pushes forward intentional elements and decisions.

Wednesday, January 12, 2011

Links and Such for Group Project

Thom Mayne - Architecture as Connection  -  Thom Mayne talks about the circuitousness of the design process.

Daniel Libeskind - 17 Words of Architectural Inspiration  -  From his bio on the TED site, "he insists that the final design will retain the spirit of his original renderings."

Moshe Safdie on building "uniqueness" - "Looking back over his long career, architect Moshe Safdie delves into four of his design projects and explains how he labored to make each one truly unique for its site and its users."


The Design Genius of Charles and Ray Eames - Charles and Ray Eames' grandson does a walkthrough of and a tribute to the couple's design process.

Definitions

Context can shape and drive the design process of a building, as a standard you can either attempt to assimilate to or react against.  The context includes the all-important site, the culture of the users and the viewers, and not only the history of the place but its intended future as well.  Based on the context, a design can blend in thoroughly, or it can take the traits of the context and elevate them, or it can subvert the context and stand out or even risk being offensive.

Concept is like the plot of the design story.  Without a certain amount of deliberate action, a design can look cool but might lack a certain amount of integrity.  Concept isn't universally considered the be-all and end-all of the design process.  Some designers use it as a driving force for every decision they make, and designs made this way are usually coherent and legible in the end.

Diagrams are used to generate or analyze specific parts of a design, like the relationship of public to private areas, or the circulation path.  The useful thing about diagrams at the beginning of the design process is that they are simple enough to easily reconfigure for the generation of numerous ideas and schemes.

A parti is a quick and simple illustration of the underlying premise behind a design.  A parti usually includes aspects like circulation, organization, hierarchy, and concept as they relate to each other.  Partis are all about the interlocking relationships of parts of the design process.

Wednesday, January 5, 2011

The Chronicles of N'Architecture: The Concept, the Diagram, and the Interpretation

Some of the readings for Workshop 1 raise the question of whether or not architecture should be concept driven, and if it is, should the concept be legible in the final design.  From pretty much the moment we set foot in our first studio class, we are taught that concept is the key to the development of a project.  Maybe because that is the particular brand of design philosophy I am most familiar with, but I mostly agree with the idea that design should be concept driven.  The reason is this:  good design relies on being deliberate and conscientious. Having a concept allows the designer to move forward with iterations and revisions in a coherent and thoughtful manner, providing definitive reasons for design choices.  If nothing else, we learn two major things in the SoA: 1) Know how to BS, and 2) Always have a good reason WHY.  With a concept, the question "why" can almost always be answered, at the very least with something more developed than "because it looks cool."  And even if the average pedestrian can't read it, having a good basis that all the rest of your ideas can stand on will lend a sense of integrity and harmony to the final product.

Diagrams.  One of the questions on the reading quiz was (spoiler alert) a true/false about diagrams being a means of compressing information.  Right now I don't remember if the reading supported the idea of info compression, and I can see how in some circumstances this could be true as in literature, but my stance on diagrams in architecture/design is that they are a means of organizing, therefore understanding, and thus expanding on (not compressing) ideas.  On that note, I am really terrible at making parti diagrams.  I've just never been good at the balance of too little information and too much information to constitute a "parti."  I have a tendency to skip right on over the big picture to getting too detailed too fast.  It would appear that I have a fever, and the only cure is more diagrams.

I liked the readings about the semantic/syntactic expressions of architecture because I am also a lover of languages.  Prose and poetry, like architecture and design, are the careful choice and arrangement of elements.  If you choose the wrong elements (semantics) in the first place, you can't really express what you mean.  If you choose the right elements but arrange them poorly (syntax), you can't express what you mean either. It kind of reminds me of poorly translated idiomatic expressions.  My French teacher in high school used to use jumbled metaphors all the time, like "You can lead a horse to water, but you can't make him get in the boat."  And while that kind of makes sense and is almost poetic, it doesn't make sense in the context we're used to.